For a distinct breed of science-fiction fan, the announcement of Exodus stood as the biggest reveal from a major gaming awards ceremony. Interestingly, those very fans may not have grasped its full significance during the initial showcase.
Exodus, the debut title from a new studio filled with ex- talent from a famous RPG developer, was originally unveiled a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a action-packed trailer. Prior to this showcase, the studio's leadership discussed some of the grounded scientific concepts that form the foundation for the game's universe: time dilation, human augmentation, and galactic expansion. These are all inherently complex ideas, which are particularly tough to express in a brief, cinematic trailer.
“It's a shame some of those innovative and new ideas were featured in the trailer. All I saw was ‘stereotypical man in space,’” wrote one observer. Another replied, “My impression was ‘this is like a well-known space opera RPG at home.’” Feedback in fan hubs were similarly varied.
The trailer's approach certainly is logical from a commercial angle. When attempting to make an impact during a lengthy deluge of game announcements, what is more marketable: A group discussing the finer points of Einsteinian physics? Or enormous robots combusting while additional mechs emit energy beams from their armor? However, in choosing loud action, the developers failed to include the subtler details that make Exodus one of the more promising concept-driven games coming soon. Let's delve deeper.
Does Exodus contain aliens? Perhaps. The answer is nuanced. Look at that scene near the opening of the trailer, showing a bipedal figure with metallic skin and cybernetic components fused into their flesh. That was definitely an alien, right? The truth hinges on your perspective regarding one of the game's major philosophical questions: If you applied gradual replacement philosophy to the human DNA, is what is left still human?
“We want the Celestials... for a player not intending to invest considerable amounts of time into absorbing the backstory, to still understand the fundamental idea that they're evolved humans, see that they’re an foe you have to face... But also, importantly, make sure it's fun and that they're compelling and that they function effectively to challenge,” explained the studio's head.
Understanding how these otherworldly beings aren't strictly aliens requires grappling with vast expanses of both the galaxy and history. Time dilation — the scientific principle that time moves at a reduced rate for rapidly traveling objects — is an fundamental scientific basis of Exodus’ science-fiction trappings. Here are the fundamentals: Humanity abandons a desiccated Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human travelers arrive ages before others. Those pioneers heavily modified their genetic sequences and adopted the “Celestial” moniker.
“There’s various stages of evolution. The people who arrived at the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see baseline humans as fundamentally backwards, beneath them, not really worthy for the higher tiers of society,” stated the game's narrative director.
Exodus is set roughly 40,000 years in the future. Reflect on that timeframe — that's the equivalent of all of human civilization multiplied ten times over. Now think about what humans would evolve into if they spent ten entire human histories mastering the limits of biological science. You would absolutely not perceive the end product as human. You might even believe you're observing an alien. The most vicious lineage of Celestial, known as the Mara-Yama, can adopt multiple forms. Some possess talons and blades and stand nine feet tall. Others are protected in chitinous shells. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a collection of organs attached to a head.
Among the explosions, energy weapons, and battle bears, you might have caught snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, interacts with a metallic machine that emanates a etherial glow. A spaceship jets into a portal and is gone at near-light speed. This all seems past human achievement, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of concepts that seem alien but are ultimately derived in humanity's own journey.
Beyond the core development team, the Exodus universe is being crafted by what the narrative lead called a duo of “renowned authors.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another award-winning writer has written a series of short stories. Enlisting such legendary science-fiction writers into the project years before the game's release has enabled the studio to develop a layered fictional universe as a foundation for the game.
“It was really a collaborative effort. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all fit together... With someone as established, you don't want to constrain him. You want to give him room to explore,” the narrative director said of the collaboration.
One key scene shows Jun seemingly manipulate the ground beneath him, forming stone into a instant bridge. This material, called livestone, responds to brainwaves from Celestials or Uranic humans — descendants of later human arrivals who were allowed limited technologies by the Celestials. Since Jun shows this ability, one might wonder about his origins.
“Jun's not specifically a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, noting that the ability to use Celestial technology is a “important element of the game.”
The vast scale of the Exodus setting — both in physical space and temporal scope — means there is abundant room for various stories to be told, drawing from the same universe without creating interference.
Although Exodus has been on the radar for a couple of years and won't arrive, several stories have already told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials totally alien to her experience. An episode of a streaming show recounts a poignant story about a father searching for his daughter across star systems, with time dilation causing devastating effects on their family; by the time he finds her, she has experienced decades.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world largely left by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun corroding everything, including essential life support systems, and Jun must master his unusual powers to {find a solution|stop
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